Alibi: how to play and strategy
Five stories. One doesn’t fit. Follow the evidence and expose the liar.
How to play
Select a suspect, then a room, or drag portraits into place. Choose who is lying and submit your theory. Undo and hints are available.
Rules and progression
Place five suspects in five rooms, one per room. All physical evidence is true. Exactly one suspect’s statement is false, and that suspect took the missing object.
Every clue describes 9:15. Rooms run left to right; next door means neighboring rooms. Every case has one solution.
A new daily case arrives at midnight Pacific, with past cases and practice available. Progress and results save on this device.
Worked example: use evidence before accusations
Suppose physical evidence places one suspect in room 2, and another clue says a second suspect was next door. The second suspect can only be in room 1 or room 3. If room 1 is already fixed by other evidence, room 3 follows. “Next door” never skips a room. This is a practice example, not a clue from today’s case.
Plan your next move
- Place facts from physical evidence first: those clues are always true. Leave uncertain suspects unplaced while comparing possibilities.
- Test a proposed liar by treating that person’s statement as false and every other statement as true. A layout with two false statements cannot solve the case.
- Keep every clue at the same moment, 9:15. A suspicious story is less useful than a statement that cannot fit the room arrangement.
Is finding the liar enough?
You also need one suspect in each room. The accusation and placements must agree with all physical evidence and exactly one false statement.
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